1 using UnityEngine;
2 using
System.Collections;
3
4 public
class FontLevel : MonoBehaviour {
5     
private BoardLevel boardLevel;
6
7     
private BitmapFont levelFont;
8
9     
public Sprite starSprite;
10     
public GameObject bgObject;
11     
public ThreeStar threeStars;
12
13
14     
public void setStar(int star, bool isActive)
15     {
16         threeStars.setSprite(star, starSprite, isActive);
17     }
18
19     
public void setBoardLevel(BoardLevel boardLevel)
20     {
21         
this.boardLevel = boardLevel;
22         levelFont =
new BitmapFont(boardLevel.getFont(), gameObject);
23     }
24
25     
public void setText(string text)
26     {
27         levelFont.setText(text,
0, 0);
28     }
29 }



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